Wan-Animate-2: Pushing the Application Boundaries of Character Animation

Published
Source
arXiv
Paper number
841
Field
Computer Vision
arXiv ID
2608.06009

Key points

  • It removes the intermediate motion extractor, such as skeleton or SMPL, and feeds the driving video directly into the DiT.
  • A dual-branch design, temporal-alignment RoPE, and sparse reference attention balance fidelity and efficiency.
  • It introduces Viewpoint LoRA, which controls the output camera viewpoint from a text prompt.
  • Wan-Animate-2-Lite reaches 24 fps in real time through a three-stage training process of teacher forcing, error buffer, and self-forcing.
  • In user studies, it is rated equal to or better than commercial closed-source systems such as Dreamina and Kling.

Paper links

External research summaries. These are not HDATF publications or measured product results.

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