Gym-Anything for Robotics: Scaling physical simulations with digital agents
- Published
- Source
- arXiv
- Paper number
- 1384
- Field
- Robotics
- arXiv ID
- 2610.40565
Key points
- The authors decomposed occupations and everyday activities from U.S. GDP data into atomic physical actions, selected 120 action groups, and had coding agents build 25 of those simulations.
- A creation agent and four audit agents ran a creation-audit loop for three rounds to verify simulation quality by catching physics errors and exploits.
- The resulting RoboWorld covers 25 simulations with 25 test environments and 175 training RL environments, supporting swappable robots and scene variations.
- All three frontier models scored 0% success on the 25 test tasks with a best average reward of 0.06, while Claude Opus 5.5 achieved a 32% success rate on an easier subset of 25 tasks.
- A code policy reading privileged state succeeded on 96.7% of 2,048 varied initial states, and π0.5 trained on 1,000 of its demonstrations rose from 0% to 53% success on two tasks and 55% on unseen variations.
- As a limitation, success drops as the robot's degrees of freedom increase, and the two GPT models earned no reward at all on humanoid tasks.
Paper links
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