Remember Where You Walk: Learning Spatial Memory for End-to-End Legged Robot Exploration
- Published
- Source
- arXiv
- Paper number
- 1392
- Field
- Robotics
- arXiv ID
- 2610.37203
Key points
- The authors proposed LSMM, a position-based matrix memory that lets reinforcement learning agents store task information at specific memory cells.
- LSMM updates only a 5 × 5 cell window centered on the robot's position estimate at every step, leaving the rest of the memory unchanged so information about past locations persists.
- The policy was trained end-to-end with PPO together with a maze reconstruction loss, where an auxiliary head predicts the maze wall layout from memory features.
- On 100 unseen evaluation mazes, all architectures reached a comparable coverage of 65.4 to 82.8 %, so pure exploration performance alone did not require a spatial memory.
- On maze reconstruction error, LSMM was the only architecture that significantly reduced it while exploring, from 0.33 to 0.1, more than three times lower than any baseline.
- As limitations, the memory covers a fixed area sized to the maze, and the update depends on an external position estimate, since the position is not yet estimated from onboard sensing alone.
Paper links
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