Towards Physically Grounded Articulated 3D Assets: A Multi-Agent Pipeline and Benchmark
- Published
- Source
- arXiv
- Paper number
- 1193
- Field
- Computer Vision
- arXiv ID
- 2610.13947
Key points
- Separated the design, coding, and review agents to reduce the bias of a single agent grading its own output.
- Added physical simulator feedback to the validation stage, catching collision-free joint motion and gravity stability during generation.
- Unlike prior work, it also generates physical attributes such as mass and material, targeting assets ready for robot simulation.
- Released a unified benchmark covering 100 reference assets, 50 stability prompts, and 50 objects with measured masses.
Paper links
External research summaries. These are not HDATF publications or measured product results.