Towards Physically Grounded Articulated 3D Assets: A Multi-Agent Pipeline and Benchmark

Published
Source
arXiv
Paper number
1193
Field
Computer Vision
arXiv ID
2610.13947

Key points

  • Separated the design, coding, and review agents to reduce the bias of a single agent grading its own output.
  • Added physical simulator feedback to the validation stage, catching collision-free joint motion and gravity stability during generation.
  • Unlike prior work, it also generates physical attributes such as mass and material, targeting assets ready for robot simulation.
  • Released a unified benchmark covering 100 reference assets, 50 stability prompts, and 50 objects with measured masses.

Paper links

External research summaries. These are not HDATF publications or measured product results.

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