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収録論文 1,430資料更新日 Research Monitoringベンチマーク
  1. 932ResearcharXiv:2608.16869

    The New Mathematics of Democracy

    • The paper has no original experiments of its own; instead, it interprets theory, real election data, institutional adoption cases, and open research problems across three fields.
    • Among about 3,000 IRV and STV election analyses cited in the paper, IRV and Condorcet methods choose the same winner more than 99 percent of the time, although voter behavior could also change if different rules were actually used.
    • Budgeted voting has been used in 32 real participatory-budgeting elections, and the equal-share method reduced the share of voters who received no approved project in Wieliczka, Poland, from 28 percent under the prior method to 18 percent.
    • Determining whether there exists a citizen panel that satisfies overlapping population quotas is NP-complete, and the related tool Panelot was used on 1,071 citizen assembly lotteries over 294 distinct days in 2024 and 2025.
    • The equal-share method can leave budget unused, and proportionality can conflict with total satisfaction, so AI should serve as an aid that translates citizen expression into a verifiable mathematical form rather than replacing decisions.
  2. 931Computer VisionarXiv:2608.16485

    HiFi-BRep: High-Fidelity Latent Representation for Robust B-Rep Generation

    • It separates faces and edges for processing but lets them exchange information only for pairs that are actually connected, and it creates a compact representation with 48 learnable queries whose input length does not depend on the number of parts.
    • After duplicate removal and complexity filtering, it trained on 83,611 DeepCAD shapes and 186,148 ABC shapes, and Valid here means the share that passes STEP export, watertight closure, and manifold connectivity checks.
    • For unconditional generation, Valid is 72.20 percent on DeepCAD and 32.66 percent on ABC, which is higher than DTGBrepGen's 43.20 percent and 24.88 percent, but DTGBrepGen is better on ABC distribution metrics such as COV, MMD-CD, and JSD.
    • On DeepCAD reconstruction, the full model reaches 95.2 percent Valid; when it first reconstructs the shape and only then predicts the connectivity, the score drops to 69.3 percent, and the non-parallel generation time is 3.83 seconds per shape.
    • It supports only closed solids and a fixed maximum number of faces and edges, and it still leaves cut faces, mismatched joints, thin faces, and self-intersections, with exact intersection and trimming left to the CAD kernel.
  3. 930RoboticsarXiv:2608.16794

    Neurosymbolic Embodied Agents

    • The first stage checks object positions and relations through multi-view and in-simulator interactions, such as opening or picking up objects. It does not place unseen objects into the state using the model's own guess.
    • The second stage only generates action tokens that satisfy the current state constraints. Search time is up to 250 seconds per task, and the completed plan receives no feedback during execution.
    • We evaluate 200 VirtualHome tasks and 134 hidden splits from ALFWorld. The total action budget is 20 and 55, respectively, and the model is not shown scene graphs or ground-truth states.
    • For Qwen3.5-27B, ALFWorld success is 32.3% with constraints only, 29.2% with search only, and 95.5% when both are combined. Averaged across both environments at the same model scale, the token cost is up to 4x lower than long-reasoning methods.
    • Most remaining failures are concentrated in the first stage. The rate of getting the state wrong is about 2.3% on VirtualHome and about 4.5% on ALFWorld, and the typical visual error is missing small objects.
  4. 929AI / GeneralarXiv:2608.16884

    Improving the matrix multiplication exponent with modern optimization and AlphaEvolve

    • The new result is an upper bound showing that the number of operations needed for matrix multiplication is slightly below the 2.371177 power of the input size, and it is not a measurement of actual runtime for practical matrix multiplication.
    • The previous combinatorial loss analysis used about 25,000 variables at maximum recursion depth 3, while the new approach handles about 7 million variables at depth 4.
    • The probability distribution is represented with a softmax, and the maximum-entropy distribution is computed with Sinkhorn-Knopp; the optimization uses automatic differentiation, Adam, and parallelized JAX tensor computation.
    • Gradient-based methods alone lowered the previous upper bound by about 0.000097, and after AlphaEvolve changed the optimization code the total improvement reached about 0.000162, with one candidate taking about 5 hours on a single GPU.
    • The final solution is verified by rounding to rational numbers and applying safe rational bounds in the log domain, and the authors say that any major further improvement will require new mathematical ideas.
  5. 928RoboticsarXiv:2608.16222

    HiPHI: A Large-Scale Benchmark for High-Precision Human Motion and Object-Interaction

    • The full dataset contains 617.5 hours, split into 371.8 hours of full-body motion and 245.7 hours of object interaction, with about 200 million frames, 22 FrameNet categories, and 214 fine-grained motion tags.
    • For object interaction, it uses 40 real objects across 12 types, with weights from 0.45 kg to 6.25 kg, and object trajectories are synchronized with 3D models.
    • It samples up to 5,000 one-second clips from each dataset for comparison. HiPHI covers 1,620 motion-space cells versus 1,438 for BONES-SEED, and its rare-region share is 14.1% versus 10.7%.
    • When comparing datasets with the same floor reference, the floor penetration depth is 8 mm. The non-overlap rate between the object and the person is 98.1%, and the fraction with the person within 20 cm of the object surface is 95.7%.
    • In a Unitree G1 full-body tracking experiment matched to 3 hours and 20 hours of data, it showed the highest success rate. Exact numbers are not given in the figures, the real-robot results are presented mainly as case videos, and the full dataset was still planned for release at the time of writing.
  6. 927RoboticsarXiv:2608.16590

    Zetta $ζ$: An Efficient Closed-Loop Embodied Harness for Self-Evolving Physical Intelligence

    • LIBERO-Pro uses a fixed pi0.5 policy, and RoboCasa uses a fixed GR00T N1.5 policy; the monitoring code proposes anomalies and the fixed recovery agent decides whether to execute recovery.
    • RoboCasa uses 50 development conditions and 50 separate test conditions for each task, and LIBERO-Pro uses 50 development conditions and 20 non-overlapping test conditions.
    • RoboCasa rises from 73.56 percent to 93.56 percent over four rounds of cumulative improvement, while Goal T and Goal S in LIBERO-Pro rise from 31.0 percent to 92.5 percent and from 38.0 percent to 89.0 percent, respectively.
    • When the recovery skill learned on PnP-Stove is applied to three related tasks without any additional improvement, the average rises from 64 percent to 84 percent, and on eight A100s it processes 16 concurrent runs at 22.09 per minute.
    • The abstract's LIBERO-Pro score of 90.8 percent does not match the 71.13 percent overall average in Table 3, so this summary uses the table value; the paper shows real-robot videos but reports no quantitative evaluation there, so the simulation gains should not be read as real-world performance.
  7. 926LLMs / NLParXiv:2608.16798

    ClawGym II: Exploring Black-Box RL on Agent Harness

    • It isolates the task environment and execution tools in separate temporary environments. Model requests are handled by a middle server that records input tokens, output tokens, and generation probabilities.
    • ClawGym-Bench uses either code inspection alone or a weighted sum of code at 0.7 and evaluation criteria at 0.3. GPT-5.4 is used for evaluation-criterion judgments, and PinchBench evaluates 30 tasks after removing multimodal ones.
    • PinchBench scores for the Qwen3-30A3B family improve from 75.61 to 87.32 in OpenClaw cold-start initial models. In Claude Code, they rise from 54.14 to 71.42 in the original model.
    • Under the same execution budget, PPO runs 256 tasks once each, while GRPO runs 32 tasks eight times each. Both methods show stable gains over about 200 to 400 training steps.
    • JobBench-Easy improves from 20.46 to 27.20, and OfficeQA-Full from 8.53 to 21.54. The score of a model trained in WhiteBox AgentLoop and transferred to OpenClaw is 50.33, lower than 62.62 for a model trained directly in OpenClaw.
  8. 925Computer VisionarXiv:2608.16721

    GenRouter: Unified Workflow Routing for Agentic Image Generation

    • GenCanvas provides a fixed framework ranging from lightweight direct generation to heavy workflows that use retrieval, spatial sketches, and iterative verification.
    • GenRouter chooses the appropriate workflow in the order of requirement analysis, candidate pruning, experience matching, and quality-versus-cost filtering.
    • The main comparison uses Qwen-Image-2512 and Z-Image-Turbo as generators, with common language and vision tools aligned to Kimi K2.5.
    • In experiments with 500 mixed prompts from nine benchmarks, adding experience from three benchmarks raises the score from 73.5 to 75.2, while cost and time fall by 8.7% and 7.9%, respectively.
    • It uses 10 calibration prompts separated from evaluation for each new benchmark, and it runs all possible workflow and generator combinations for each prompt. Because cost and time weights are also chosen by humans, it is not fully zero-shot.
  9. 924RoboticsarXiv:2608.16885

    $τ_0$-VLA: a Hierarchical Robot Foundation Model with World-Model-Guided Test-Time Computation

    • The high-level policy looks at the current observation, the full instruction, previous small tasks, and execution history together to propose the next task.
    • In the extra compute stage, it expands candidates over several steps, keeps only the good ones using the predicted final scene and cumulative score, and then regenerates the final task.
    • Four long-horizon tasks were evaluated with 10 real robot trials per task. The mean success rate of direct execution with the same low-level policy rose from 27.5 percent to 45.0 percent in hierarchical execution without retrieval.
    • With extra compute turned on, the number of successful trials across three tasks increased from 5 to 7 for making tea, from 6 to 9 for tidying books, and from 5 to 7 for cleaning a room.
    • On predicting the next task for unseen book arrangements, accuracy was 50.0 percent for a single prediction, 57.5 percent for one-step candidate comparison, and 74.0 percent for multi-step extra compute. However, task-specific fine-tuning and baseline adjustment were included.
  10. 923Computer VisionarXiv:2608.16887

    An Empirical Study of Training Pixel-Space Text-to-Image Diffusion Models

    • Experiments that changed only the prediction space while keeping the same Z-Image architecture and corpus of more than 20 billion image-text pairs showed the slow convergence of pixel-space pretraining.
    • When run at 1,024 resolution on a single H800 and only the decoder was used, the DiP decoder used 10.09 million parameters and 6.02 milliseconds, and recorded GenEval 0.7545 and DPG 87.54.
    • In the noise-scale experiment, 2 worked best with GenEval 0.7545 and DPG 87.54. The theoretically derived value of 8 reached only 0.7316 and 85.64, respectively.
    • At 1,024 resolution on a single H800 with 100 model evaluations, Z-Image generation time dropped from 20.12 seconds to 4.56 seconds, and GenEval rose from 0.7510 to 0.7644.
    • In the same Z-Image comparison, OneIG fell slightly from 0.566 to 0.564, and LongText from 0.9332 to 0.9252. The validated model families are Z-Image and FLUX2-klein.
  11. 922Machine LearningarXiv:2608.16844

    Proteus: Incremental Memory Activation for Long-Context Sequence Modeling

    • The base experiment splits memory into 16 blocks, allows reading and writing only to the currently active blocks, and preserves locked blocks until they are reopened.
    • With 1.3 billion parameters and 100 billion training tokens, it reduces Titans perplexity on WikiText from 15.36 to 14.94 and on LAMBADA from 13.18 to 13.03.
    • After training on FineWeb with an 8K context and evaluating at 16K on S-NIAH-3, Titans improves from 21.4 to 29.8 accuracy, and on S-NIAH-2 it improves from 69.4 to 74.2.
    • Across six LongBench tasks, the average score rises from 15.72 to 16.65 for Hope-Attention, from 13.05 to 13.23 for Comba, and from 13.80 to 14.15 for Titans.
    • The optimal activation order is not searched separately, and the extension to MLP blocks is only a proof-of-concept checked in one Hope-Attention structure.
  12. 921Computer VisionarXiv:2608.16859

    HarnessEval-W: Agentifying the Evaluation of Visual Worlds

    • The evaluation dimensions are eight in total: rendering, physical observation, navigation switching, intent switching, physical switching, suppression of unnecessary scene changes, revisit consistency, and off-screen changes.
    • The evaluator breaks a question into small measurable problems and collects scene evidence using only the skills and tools that are needed.
    • On the same 330 cases, Seedance 2.0 ranks first with an overall score of 75.5, but because the models use different input formats, this should not be treated as a direct apples-to-apples comparison.
    • Compared with 5,000 human pairwise judgments gathered from nine models, the Spearman rank correlation is 0.93 for intent switching and 0.87 for physical switching.
    • With the same video and GPT-5.5 evaluator settings, agreement with human judgment is higher than in the previous WBench, but the validation focuses on only two of eight conditions and may not find the right method for new situations that the evaluation techniques are not ready for.
  13. 920Machine LearningarXiv:2608.14106

    Forecast Collapse in Time-Series Foundation Models

    • Finance1K consists of 28,510 hourly time points for 1,000 U.S. stocks from 2015 through early 2026, and it compares stock returns and volume changes under the same conditions.
    • When the target has little predictable signal, as with stock returns, even accurate point forecasts can end up smaller than the actual variation. Training to reduce per-stock error does not directly guarantee the cross-stock ranking at the same time point.
    • In the baseline model, MSE training produced a prediction spread that was 0.027 times the actual spread and an information coefficient of 0.046 for stock ranking. CalibRank achieved a prediction spread of 1.836 times and an IC of 0.126.
    • Across 12 forecasting models, CalibRank improved the IC of every model. The mean IC increased from 0.062 to 0.123, while MSE changed from 0.00043 to 0.00058.
    • The stock-level problem and solution were verified only on Finance1K. CalibRank handles only Pearson correlation, does not model tail risk or the full joint distribution, and cannot be applied directly to a single time series.
  14. 919AI / GeneralarXiv:2608.14071

    Scaling Domain Data Repetition in LLM Pretraining

    • It tested four domains, code, math, wiki, and medical, using unique domain data ratios of 2.5%, 5%, and 10% of the total training set, and repeated each dataset from 1 to 7 times.
    • The Pearson correlation between the optimal number of repeats and the minimum validation loss was -0.944. It was 0.400 with model size and 0.018 with unique data ratio.
    • The optimal number of repeats for math data was about 5 to 6, and for medical data about 3 to 4. With the same total amount of domain data, math tolerated up to four repeats with little loss increase, but wiki performance degraded noticeably beyond two repeats.
    • If the total ratio of math data to general web data is fixed, validation loss on ArXiv and news data stays mostly stable even as the repeat count changes. Lowering the learning rate earlier caused performance degradation to start with fewer repeats.
    • Each training run repeated only one domain. It does not yet provide a formula for interactions when multiple domains are repeated together or for predicting the exact repeat count of a large model from small-model results.
  15. 918Computer VisionarXiv:2608.14391

    Can We Defend Against AI-Generated Video Attacks on Real-World Crisis Events? A Systematic Evaluation of Detectors, Generators and Social Dissemination

    • RA-Bench contains 17,886 videos, made up of 1,830 real videos and 16,056 generated videos, and the real videos cover 10 social risk categories.
    • On public data, the AUC of 7 conventional detectors ranges from 67.6 percent to 98.6 percent. Their averages on RA-Bench across generators range only from 43.9 percent to 57.3 percent.
    • Humans identified 68.6 percent of open-source generated videos as synthetic, but only 52.9 percent of closed-generator videos. There were also 633 generated videos that all five people judged to be real.
    • When compression, downsampling, lower frame rate, and a news badge are all applied, the mean detection rate of a fine-tuned multimodal detector drops from 46.0 percent to 1.4 percent.
    • The experiments are limited to 9 image-based video generators and silent video detection. Real misinformation can also involve voice synthesis, editing, and repeated processing across multiple platforms.
  16. 917ResearcharXiv:2608.14523

    The Okinawa Lectures on Entropy

    • The lectures explain, from a historical perspective, how Clausius, Boltzmann, Gibbs, Einstein, von Neumann, Shannon, Rényi, and Kolmogorov expanded the concept of entropy.
    • Classical entropy is explained as a quantity that captures how quickly the probability of large fluctuations falls with sample size, with the discussion centered on the Sanov, Cramér, Gartner-Ellis, and Varadhan theorems.
    • It explains that in classical and quantum hypothesis testing, if one type of error is constrained, the other error decreases at a rate given by relative entropy.
    • It moves from von Neumann and Umegaki entropy for finite quantum states to the construction of Araki and Uhlmann relative entropy in arbitrary von Neumann algebras.
    • Finally, it connects classical Kolmogorov-Sinai entropy with quantum dynamical entropy, and the author notes that there is no new material except for the organization of the material, the approach, and some proofs, while thermodynamics and black-hole applications are not covered.
  17. 916Computer VisionarXiv:2608.14144

    Self-Supervised Visual On-Policy Distillation

    • The teacher model sees clean images, while the student sees corrupted versions of the same images and learns to match the teacher's output distribution.
    • The best setting lowers the student's image resolution to 0.3x to 0.6x of the original and adds Gaussian noise with 50% probability.
    • Training uses Qwen3.5 4B and 9B, and evaluation covers six visual-recognition tasks and three mathematical-reasoning tasks.
    • On 12,000 FineVision questions, the 4B model's average across six visual-recognition tasks rises from 70.68% to 77.44%, a gain of 6.76 points.
    • Using the same image for teacher and student reaches only 70.52% on average, while the full method with information differences reaches 76.35%. Some analyses use shorter output limits than the main evaluation.
  18. 915LLMs / NLParXiv:2608.14277

    SimpleOPD: Simple Tokenizer-Agnostic On-Policy Distillation for Long-Context Reasoning

    • It connects only the tokens that occupy the same string span in both models to the teacher model's score, and uses the student model's own score for the parts that do not match.
    • The teacher model is SU-01, which can reason over more than 100K tokens. The student models are from the Qwen3, Qwen3.5, Intern-S2, GLM-4.7, and Gemma-4 families.
    • ProofBench was scored by DeepSeek-V4-Flash, and Intern-S2's score rose from 21.70 to 44.50. AnswerBench rose from 76.03 to 80.10, and AIME25 rose from 88.33 to 95.00.
    • Although it was trained only on math data, Intern-S2's HiPhO score rose from 38.6 to 41.1, and FrontierScience Research rose from 1.7 to 5.0.
    • When the teacher-imitation loss on the end token was removed and the output-distribution gap with the initial student model was constrained, the answer truncation rate dropped almost to zero. However, Gemma's AnswerBench score fell from 68.8 to 67.5, so not all capabilities improved together.
  19. 914Computer VisionarXiv:2608.14530

    Marionette: Predicting World States, Rendering Geometry, Painting Appearance

    • ActionGPT selects actions and PoseGPT creates poses, while a fixed graphics pipeline computes skeletons and occlusion relationships and then a video generation model paints in the appearance.
    • The action model was trained on 1,395 segments at 20 frames per second, and the current action range is limited to one kind of monster.
    • On 48 test segments, forcing incorrect actions increased joint error from 0.272 meters to 0.357 meters, a 31 percent rise, which shows that action tokens control pose.
    • Applying a ground-collision rule reduced the share of frames where joints passed through the ground from 0.337 to 0.114, and a distance-limit rule lowered the distance between characters from 21.2 meters to 5.1 meters.
    • The video quality metric FVD was 831, lower than the pixel-based model's 975, but the confidence intervals overlapped, and long-horizon appearance changes and unseen-pose inputs remain unsolved.
  20. 913Computer VisionarXiv:2608.14138

    SPARGen: Unifying Spatial Perception and Reasoning through Native Multimodal Generation

    • Existing systems often handle 3D reconstruction and spatial question answering with different models or separate modules.
    • SPARGen tokenizes camera poses and text answers, while generating depth, point maps, and optical flow as images.
    • It trains on spatial reasoning, visual geometry, and optical flow data, and it is trained for 100k steps on 64 H100 GPUs.
    • In public model comparisons, it ranks first on 13 of 15 spatial reasoning subcategories. In the KITTI optical flow evaluation without additional fine-tuning, it records an EPE of 4.09 and an F1-all of 13.34.
    • A specialized 3D model, VGGT, performs better on some reconstruction metrics, but it predicts normalized depth and point maps, so it cannot recover true metric scale in meters.
  21. 912AI / GeneralarXiv:2608.14290

    Intern-S2-Mobius: Foundation Model with Decoupled Knowledge and Reasoning

    • Traditional transformers tie knowledge storage and reasoning compute together layer by layer, so knowledge from other layers has to flow through multiple layers when it is needed.
    • Mobius lets every reasoning layer read the same knowledge store and repeatedly refines the internal continuous representation before outputting a token.
    • In the 7B comparison, Mobius reaches the same score as a standard transformer trained on the full dataset while using only 62.6% of the data.
    • The 35B model achieves an average general-evaluation score of 67.88 and keeps accuracy close to the original Qwen3.5-35B while making question answering about four times faster.
    • In one linear-algebra case, it outputs the same answer in 516 tokens, while the original model uses 2,364 tokens, although the reason for the shorter reasoning and higher data efficiency is still only a hypothesis.
  22. 911RoboticsarXiv:2608.14284

    PRM-as-a-Judge 1.5: A Toolkit for Robot Process Assessment

    • Success rate alone cannot distinguish a near-miss failure from one that is blocked from the beginning, and it also misses hesitation and unnecessary motion during successful runs.
    • The method turns execution videos into progress curves and computes multiple metrics for reached level, progress efficiency, stagnation, regression, and recovery.
    • The new metrics FNS, DRR, and SQS show how close a failure was to success, how much recovery occurred after a large regression, and how stable the successful process was.
    • On RoboDojo, model rankings differ between success rate and process metrics, and the rank correlation between simulation and real-world evaluation stays only between 0.18 and 0.58.
    • RoboPulse++ evaluates the scoring model with 700 execution trajectories and 2,244 human-annotated segments, and even the best F1 score for progress-decrease segments is only 0.63, so the results should not be treated as absolute truth.
  23. 910AI / GeneralarXiv:2608.09696

    Model Discovery Agent: LLM-assisted Bayesian experiment design for data-efficient discovery of mechanistic world models

    • The starting point is the insight that purely observational data cannot identify causal structure, so direct intervention through experiments is necessary to obtain answers.
    • The LLM acts as the hypothesis proposer, while Bayesian machinery, including SMC, SBI, and VoI, handles validation and experiment design.
    • When no correct hypothesis exists in the current hypothesis set, the system detects the gap through predictive checks and the LLM expands the search space by adding new models.
    • Discovery and experiment design reinforce each other, because the designed experiments confirm proposed mechanisms and the confirmed mechanisms improve prediction, which in turn reveals residual errors for the next discovery step.
    • The authors create a new single-neuron electrophysiology benchmark under partial observability called NEURONBENCH.
  24. 909AI / GeneralarXiv:2608.13433

    Algebraic Decomposition Theory for Transformer Length Generalization

    • Two problems that look structurally almost identical can diverge into cases that do and do not generalize in length, and prior theory could not explain the difference; this paper gives the first complete decision criterion.
    • The decision algorithm runs in polynomial time, so it is not just theoretical but also practically checkable.
    • The key discovery is that unbounded counting is the seed of transformer length generalization, and the paper formalizes this through iterated wreath products of the integer-addition group.
    • When GPT-2 is trained up to length 50 and tested up to length 500, languages inside C-RASP keep their accuracy while languages outside it collapse right after the training length.
    • The work provides a theoretical foundation for understanding why structured outputs such as JSON and long agent state traces break down as they grow longer.
  25. 908ResearcharXiv:2608.13446

    Blue Noise as a Lattice Gibbs Ensemble

    • It formalized repulsion between points as a Gibbs distribution over binary lattice occupancy, controlling density, repulsion strength, interaction range, and kernel stiffness within one model.
    • Using finite-range interactions and backward-tracing sampling, it guaranteed that tiles with sufficient surrounding margins are bitwise identical to generation over the full domain.
    • Memory use depends on tile size rather than the full output, allowing a 14K stippled image to be generated with 51MiB of memory.
    • It extended the same distributional framework to adaptive density and multiple types of point placement, allowing large graphics workloads to be divided without ordering or communication constraints.
    • The lattice quantizes point positions, truncating backward history trades accuracy against cost, and stronger ordering increases the dependency radius, potentially eliminating the benefits of tiling.
  26. 907Machine LearningarXiv:2608.13040

    Latent On-Policy Self-Distillation

    • It changes the design so that the training process, not a human, decides what to show the teacher, meaning the experience representation itself is optimized end to end.
    • After training, only the student model remains, and performance is preserved even if the retrieval database, compressor, and latent tokens are all removed, because the experience has been internalized into the policy.
    • It beats GRPO and Skill-SD with less than 30 percent of their rollout budget, which greatly reduces the compute cost of self-evolution.
    • The key ingredient is a privileged margin constraint that prevents the teacher from collapsing into the student; ablations show that without this constraint the supervision signal disappears.
    • The student's behavior also changes: it shifts from calling tools in a bursty, all-at-once way to executing plans step by step, with calls per step falling from 3.50 to 1.11.
  27. 906Machine LearningarXiv:2608.12629

    CAKE: Compiler-Agent Co-Design for Frontier Kernel Evolution

    • When paired with a compiler that identifies what failed and why, the agent gets much closer to expert-level GPU kernels than it would in a black-box environment.
    • The harness itself is also evolved. Repeated failures are turned into verification rules, new IR instructions, and calibration of the performance model, so the system accumulates knowledge instead of using one-off workarounds.
    • Under the same budget, clean-start optimization with the Cake IR representation reaches 1.144 times the tuning baseline, while direct CUDA and PTX reach 0.928 times, which means the code representation itself matters.
    • The agent-generated Kimi Delta Attention kernel achieves a 2.05x geometric-mean speedup over the official implementation and passes real serving validation.
    • It completes library-level integration by separating single-target optimization from a roughly 400-target generalization, or dispatch, stage.
  28. 905Machine LearningarXiv:2608.13331

    Training AI Scientists to Replicate Research

    • Faraday, a 27B small model, uses a 5-trillion-parameter coding agent as a tool to outperform Claude and GPT-class systems on paper replication, which suggests that it is better to instill scientific judgment in a smaller model than to use a large model directly.
    • For open-ended tasks that cannot be fully verified, it presents a recipe in which an automatic rubric judge aligned with human evaluation is used as the reward for stable reinforcement learning.
    • It achieves a 60 percent win rate and an average gain of 6 percent on held-out AI-for-science tasks, which shows that it transfers scientific reasoning rather than merely memorizing.
    • Faraday does not produce results by blindly coding outputs. Instead, it directly implements the paper's mechanism and scales the experiments down to fit the budget, much like a human scientist.
    • The fact that a weaker model can supervise and direct a stronger model becomes practical evidence relevant to AI safety and oversight research.
  29. 904AI / GeneralarXiv:2608.13417

    Beyond Final Scores: A Systematic Evaluation of Agents for Long-Horizon AI Research and Development

    • Even when final scores are the same, the bottlenecks differ. GPT-5.5 is strong at execution, while Gemini-3.1-Pro is strong at feedback control, so their process profiles diverge.
    • The gap between models is much larger on average performance, avg@3 at 0.237, than on best@3 at 0.122. Reliability is the deciding factor.
    • Only 3 of the 252 top-seed solutions had real methodological novelty.
    • Experience transfer cuts both ways. DeepSeek-V4-Pro improves by +0.093, while Gemini-3.1-Pro degrades by -0.017.
    • The harness, or agent operating system, mainly affects execution stability rather than peak performance.
  30. 903Computer VisionarXiv:2608.13546

    Alaya-EVOKE: From Linear-Scaling Supervision to Endless World

    • It stores persistent state in an external geometric bank indexed by camera pose, which keeps the context cost fixed regardless of session length.
    • The teacher combines chunk-level sparse attention with a linear-attention global state so that supervision cost grows only linearly with length.
    • It distills a three-stage, CFG-free student on a 30-second long-horizon distribution-matching objective, which gives both low-latency interaction and long-horizon consistency.
    • It demonstrates two hours of continuous generation and achieves top results on WBench and a score of 66.77 on VBench-2.0, which ranks first among 10 compared systems.
    • During a session, text instruction replacement can inject 67 percent of new content, but only 4 percent of content already fixed in geometry is overwritten.
  31. 902Computer VisionarXiv:2608.13552

    PlayWorld: Benchmarking World Models with Agent Players over Long-Horizon Objectives

    • It enables fair comparison across models by using shared goals and adaptive adjustments from agent players, such as Keep, Stop, Extend, Correct, and End, instead of fixed action trajectories.
    • It evaluates four core dimensions, geometric consistency, interaction fidelity, out-of-view evolution, and insight evolution, along with baseline capability metrics.
    • Among nine models, Genie 3 is the overall best and HappyOyster is second.
    • All models score lowest on out-of-view state evolution and insight evolution, confirming that long-horizon persistence is the current bottleneck.
    • The automatic VQA metric rankings are positively correlated with human preferences.
  32. 901AI / GeneralarXiv:2608.13558

    OmniScientist: An Omni-Modal Omni-Discipline AI Scientist

    • It solves the problem that data representation constrains research by making raw observations, including spatial, temporal, and channel relationships, accessible throughout the entire research process instead of relying on text and summaries.
    • It controls three autonomous agents for ideas, experiments, and writing through a thin deterministic pipeline, and it enforces freshness, leakage, HARKing, and traceability checks in code.
    • Across all 36 real-data cases, spanning five subject areas and four evidence types, it completed the full path from raw data to paper and received an average paper score of 6.3.
    • Direct perception outperformed the blinded variant that only received precomputed features across all seven evaluation dimensions and won 85 percent of pairwise comparisons.
    • As one example, it found that 21.7 percent of 750 earthquake entries labeled as noise actually contained earthquake signals, and the result was statistically validated.
  33. 900Computer VisionarXiv:2608.13194

    Fidelity-Constrained Anchoring for Black-Box Denoisers

    • It linearly mixes black-box denoising outputs with the input patch by patch to find the largest mixing coefficient that satisfies a target fidelity.
    • It solves PSNR constraints in closed form and efficiently computes SSIM constraints through four root-finding operations using properties of inverse SSIM.
    • It verified that target PSNR or SSIM can be controlled without retraining for Real-ESRGAN and a non-local means denoiser.
    • SSIM-based anchoring showed a more consistent quality-naturalness trade-off than PSNR-based anchoring across three Gaussian-noise levels, making it useful as practical postprocessing.
    • Because it relies on linear mixing, performance degrades when the denoised output differs substantially from the input or when noise is strong enough to damage the original structure.
  34. 899Computer VisionarXiv:2608.13416

    StreamTTT: Reconciling Real-Time Perception and Long-Term Memory in Streaming VLMs

    • It stores long-term history in TTT fast weights outside the attention context, which structurally prevents the past from diluting the understanding of recent scenes.
    • It creates a new 112.4K-scale real-time QA dataset that shifts live queries to answerable time points and trains it together with offline long-video QA.
    • On OVO-Bench, it improves real-time perception by 1.4 points to 78.9 and future tracking by 3.7 points to 58.3 compared with SimpleStream-4B.
    • On StreamingBench RTVU, it scores 80.48, just 0.11 below SimpleStream-8B, which has twice as many parameters and scores 80.59.
    • Adding TTT state to a 4K window recovers about 97 percent of the effect of extending the window to 64K on OVO-EPM.
  35. 898Machine LearningarXiv:2608.13482

    Synthetic Persona Pretraining: Alignment from Token Zero

    • It proposes persona binding, which attaches value reflections to pretraining documents to install a persona early and then binds it to the assistant identity during post-training.
    • Injecting from the first token improves constitutional compliance and leads to more aligned choices even on moral dilemmas not covered during training.
    • If the same reflection is injected only at the end of pretraining, the effect is weak and value priorities do not change.
    • The effect grows as the pretraining budget increases, from 1.7B/100B to 3B/500B.
    • Late injection alone was enough for jailbreak defense, but deep value alignment required early injection.
  36. 897Computer VisionarXiv:2608.13560

    AutoDesign: Meta-Harness Optimization for Long-Horizon Agentic Design

    • It adopts the approach of fixing the model parameters and optimizing the harness, so that failure experience accumulates into improvement of the system itself.
    • It introduces a safe update gate that changes only one component at a time and requires the development-performance condition to pass before promotion.
    • After adding the learned DesignHarness, all seven code-agent configurations improve by 5.0 to 19.6 points, with the average rising from 54.99 to 67.39.
    • On PosterBench, which contains 100 papers across 5 fields, it reaches 78.32 points, the best overall score, and beats the commercial Claude Design system by 7.45 points.
    • In a fully autonomous loop, it makes 253 tool calls and 11 edits in 40 minutes for less than 3 dollars and produces conference-poster-quality results.
  37. 896Machine LearningarXiv:2608.13505

    Intern-S2-Preview: Scientific Agentic Foundation Model

    • We pretrain on rendered scientific documents, including text, figures, and tables, so the model absorbs document structure that is lost in plain text extraction.
    • The unified post-training pipeline combines scalable multi-task reinforcement learning with verifiable objectives and black- and white-box agentic RL.
    • By freezing the 397B backbone and attaching a separately trained 4B memory decoder, we raise the biology score from 56.92 to 60.32 without hurting general ability.
    • The harness-by-task abstraction lets different agent runtimes and tasks share the same rollout, verification, and training protocol.
    • It delivers competitive results across scientific, multimodal, agentic, and general benchmarks.
  38. 895Computer VisionarXiv:2608.13556

    V-RAE: Rethinking Video Latent Spaces for Generation

    • Instead of learning the video latent space for pixel reconstruction, it builds it on top of the semantic feature space of a frozen visual backbone.
    • On K600 reconstruction, it achieves an rFVD of 2.13, which beats every large video VAE in the evaluation, and it preserves semantic information in the latent space much better, with 89.13 percent classification on UCF101 versus a VAE best of 30.83 percent.
    • Under the same training conditions, it also leads in generation quality, measured by gFVD, and converges up to 6 times faster.
    • It shows that reconstruction ranking, measured by rFVD, can differ greatly from generation quality ranking, and it proposes tFVD as a metric that better reflects generation suitability.
    • On Cityscapes future video prediction, it also outperforms the Wan 2.2 VAE latent space, with gFVD 111.36 versus 144.47.
  39. 894Computer VisionarXiv:2608.13489

    DreamX-Phi 1.0: Action-Conditioned Video World Model for Robotic Manipulation

    • We inject the 3D motion path of a robot arm geometrically into attention, preventing the model from moving the wrong arm even when the video looks plausible.
    • A depth prediction branch and SAM3 masks, a technique that separates object regions, reduce mistakes where grasped objects disappear or get swapped during the video.
    • We enable fast deployment by distilling the multi-stage generator into a few stages.
    • On WorldArena 2.0, Track 1, it ranks first among 31 teams with EWMScore-P 60.65, and it ranks joint second on Track 2 with 67.19%.
    • On the WorldArena 1.0 offline evaluation, it scores 76.88, which is 3.24 points above the previous best of 73.64.
  40. 893LLMs / NLParXiv:2608.12149

    Massive Activations in Hybrid Linear Attention Large Language Models: Pre-Attention Spikes and Inter-Spike Plateaus

    • The first pattern is a large spike in values immediately before a full attention layer. The second pattern is those values staying high across several linear attention layers between spikes.
    • The same patterns are observed in five linear-attention architectures, six mixture ratios, five input domains, and public models ranging from 1.2B to 397B parameters.
    • In a controlled 340M and 1.3B parameter 12-to-1 mixture, alignment between the layer right before full attention and the spike position was 99.4% to 100% overall.
    • In the 340M control model, both patterns appeared from the first measurement point, after 1B training tokens. The full-attention output gate reduced magnitude but did not eliminate the layer-wise position pattern.
    • The authors explain that fast cancellation makes spikes and slow cancellation makes plateaus, but they leave the cause of the cancellation timing and its actual computational role for future work.
  41. 892RoboticsarXiv:2608.10232

    FACT: Failure-Aware Causal Training for World-Action Models

    • It predicts future video and progress conditioned on actions created first, and it uses failed actions only for outcome prediction, not imitation.
    • On 50 RoboTwin tasks, average success is 81.8% without video co-training, 85.6% with video co-training, and 87.5% when failure data are added.
    • On a real dual-arm robot, tasks seen during training improve from 82% to 89%, and unseen variants rise from 67% to 77%.
    • Video prediction PSNR on failure cases improves from 19.51 to 25.92, while success cases stay almost unchanged at 26.12 and 26.08, so normal prediction is preserved.
    • Evaluating four action candidates by progress gives 92% on seen tasks and 82% on new variants, but candidate evaluation requires extra computation.
  42. 891Machine LearningarXiv:2608.11612

    Dion3: Full-Stack Orthogonal Updates

    • Gram Newton-Schulz rewrites existing methods into mathematically equivalent form and reduces compute by iterating on small symmetric matrices instead of large rectangular ones.
    • It adds a symmetric GPU kernel and a grouped-communication strategy for matrices of the same shape. In the 8-way setup for a 1-billion-parameter model, grouped communication alone cuts optimizer-step time from 80.7 milliseconds to 52.1 milliseconds.
    • At each step, it orthogonalizes only a subset of rows in the momentum matrix to reduce compute and communication, and it improves both speed and loss over the previous compression method, Dion.
    • In experiments training 3B to 14B models on 10 billion tokens, all models achieved lower validation loss, and the 14B model had 0.027 lower loss than NorMuon and 0.7 percentage points higher average accuracy.
    • The reported up to 6x speedup applies only to the optimizer step, not full training, and the authors analyze that this step accounts for roughly 1 percent to 17 percent of total training time depending on the setup.
  43. 890Computer VisionarXiv:2608.12179

    Map-Det3D: Metric Feed-Forward 3D Reconstruction Prior for Multi-view 3D Object Detection from Streaming Inputs

    • It processes RGB frames from a short time window in order and applies the scale ratio predicted by the 3D reconstruction model to create object boxes in real-world units.
    • It removes the step that converts 2D detections into 3D and directly predicts boxes in 3D space by combining geometric information from multiple viewpoints.
    • On CA-1M, the AP15 of the single-frame baseline was 11.7, and using time information, camera information, and learnable multi-view processing raised it to 21.2.
    • Without any extra training, it achieved AP15 of 15.2 on ScanNet200, surpassing the previous monocular best of 11.7.
    • On CA-1M, it outperformed existing monocular and multi-view image methods, but it remained below methods that use real depth or 3D point data. It is also limited to detection that does not distinguish between indoor scenes and object categories.
  44. 889ResearcharXiv:2608.11898

    On-Policy Self-Distillation for Multi-Dialect ASR: Mastering Dialects, Retaining Mandarin

    • The full training set is about 100,000 hours of standard Mandarin and dialect speech, and the final self-distillation stage uses about 5,000 hours of dialect speech with high error rates.
    • The student uses its own generated prefix as input, while the teacher also consults the ground-truth sentence and provides probabilities for each next-output candidate; only the student model is used in deployment.
    • Evaluation is performed on eight standard-Mandarin public datasets, five public dialect datasets, and 18 internal dialect datasets.
    • Compared with the base model, the average character error rate drops from 3.46 percent to 3.27 percent for standard Mandarin, from 15.37 percent to 12.79 percent for public dialects, and from 21.01 percent to 12.42 percent for internal dialects.
    • Continuing ordinary supervised learning on the same data raises the standard-Mandarin error rate to 4.43 percent, while self-distillation keeps it at 3.27 percent, and the overall average error rate is 10.12 percent instead of 10.74 percent.
  45. 888Machine LearningarXiv:2608.11859

    Small-Scale Experiments: Are We There Yet?

    • The authors experiment from about 4 million to 268 million parameters, fitting the scaling law on models from 4 million to 34 million parameters and then validating it on larger models.
    • Testing only 4 or 16 size settings failed to reveal the law, 64 settings were inaccurate, and 256 settings recovered the correct law.
    • Small models were highly sensitive to training settings, but the sensitivity decreased as the model size grew, and near the optimum the number of influential hyperparameters fell to about one.
    • The law derived at small scale extrapolated well to models about 10 times larger, but the uncertainty grew sharply at farther scales.
    • With this method, they reproduce the large-scale result that pre-normalization becomes more advantageous as the model grows, although the mapping between loss and capability holds only when the composition of the pretraining data is kept the same.
  46. 887RoboticsarXiv:2608.11739

    G0.5: One Autoregressive Stream for Robot Reasoning and Action

    • Reasoning and action use the same model weights and the same token stream, and there is no separate action-expert model.
    • It trains 14 robot embodiments in both real and simulated environments and maps their different action spaces into one 27-dimensional shared space and one token vocabulary.
    • The thought process includes subgoals, object locations, 2D movement paths, and action hints, while visual memory uses the most recent few seconds of video.
    • The average success rates are 76.7 percent on real robots, 82.5 percent on DROID's new environments and objects, 98.9 percent on LIBERO, 93.3 percent on RoboTwin 2.0, and 87.3 percent on SimplerEnv-Bridge.
    • The BEHAVIOR long-horizon score is 31.4 percent, which is higher than the comparison model's 26.3 percent, but visual memory is limited to a few seconds and lower-body actions are not evaluated separately.
  47. 886Machine LearningarXiv:2608.12307

    AI4AI at Test-Time: Strong-to-Weak Capability Transfer via Harnesses

    • It combines prompts, problem-specific handling rules, calculation code, and answer-format checks without changing the target model's weights.
    • The hidden test set contained 3,900 questions across four theory-of-mind tasks, and 195 separate validation items were provided for improving the harness.
    • GPT-5.4-mini's base average score was 0.488, while the overall average with the automatically generated harness was 0.763 and the best score was 0.912.
    • Deterministic code, problem-specific path selection, and strict output formatting had a larger effect than long reasoning or extra sampling.
    • The improvement was large on weak target models but some performance degradation also appeared on strong target models, and the experiments were limited to theory-of-mind tasks.
  48. 885Computer VisionarXiv:2608.12313

    AVA-Encoder: Towards Agent-Native Video Representation Learning

    • It organizes people, backgrounds, objects, style, camera, and audio states under story, event, and scene hierarchies, and links the related assets.
    • It turns reconstruction errors into natural-language correction instructions, then improves both the shared encoding policy and the video-specific knowledge graph in two stages.
    • Policy improvement used 6 videos, and evaluation was done on 18 non-overlapping videos, 129 scenes, and 246 key frames.
    • The overall reconstruction score is 49.0 percent, which is 20.7 points higher than the strongest external baseline at 28.3 percent.
    • When comparing policies only, it reaches 45.8 percent, beating the human-tuned policy at 44.4 percent, and it reduces the system prompt from 31,336 tokens to 8,052 tokens.
  49. 884Computer VisionarXiv:2608.12314

    StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization

    • It stores the world as an editable state composed of each object's 3D shape, position and pose, and semantic attributes.
    • Front-view images are used for object appearance and top-view images for spatial layout, and a vision-language model resolves conflicts when the two disagree.
    • Scene expansion, style changes, and object movement or pose changes are handled by editing parts of the state or swapping assets, which reduces the need to regenerate the whole scene.
    • It proposes camera paths first and then checks rendered results to correct occlusion, bad composition, collision risk, and unstable motion.
    • The average VBench score is 0.8484, the highest among the compared methods, and in a user study with 30 participants the combined scene and video scores were both 4.5 out of 5.
  50. 883Machine LearningarXiv:2608.10703

    Your LLM, Your Style: Behavioral Mode Axes for LLM Behavioral Control

    • It builds 3,200 behavioral scenarios, 20 patterns times 4 situations, to overcome the limits of survey-based personality measurement.
    • It finds that an LLM's behavioral style is stable across models but still changes meaningfully with situation, such as first person, advice, or task mode.
    • It extracts behavioral mode axes from the activation space and demonstrates across seven models that adjusting only one direction can precisely control behavioral style.
    • BMA extracted from the thought process provides much more accurate control than BMA extracted from responses, revealing a trait drift phenomenon.
    • It shows that the behavioral control layer is concentrated in a specific region of the model rather than spread uniformly across the whole network.